EA Sports UFC 5 analysis: more real and double dose of intensity

Mixed martial arts lovers can feel very happy and lucky with the arrival of the new EA Sports UFC 5. For the first time in history, the faithful followers of Ultimate Fighting Championship They will be able to feel in their own hands the adrenaline and power of getting into an octagon to live one of the most realistic digital experiences in this incredible simulator that EA Sports is releasing.

In Bolavip Gamer we had the opportunity to try in advance this new EA Sports UFC 5 and we were pleasantly surprised. In a very wise decision by EA Sports, The new UFC 5 comes optimized with the Frosbite engine for the first time in the saga. Yes, the same one with which they optimized their different games several years ago to give a leap in graphic quality in titles like FIFA, Battlefield, Star Wars, Need For Speed, entre otros.

If there is Frosbite, there is a party

We cannot begin the analysis of this game without focusing in the Frosbite engine added to the new UFC 5. This absolutely changes the formula of a game that aims to simulate, down to the last possible detail, this entire world of mixed martial arts applied to the business of Ultimate Fighting Championship. Since we knew that the game would come with this trailer, there was a lot of expectation and it did not disappoint us.

UFC 5 feels absurdly real. The level of detail and fluidity of each combat absorbs you completely. The concentration required and the learning that this game provokes before entering the octagon can even be compared to the development of a fighter in real life. A faithful lover of this sport will greatly appreciate this title.

The blows, the movements in the scene, the audience’s reaction are sensational. In addition, there is a wide menu of fighting styles to face each fight in a different way, depending on the categories of the fighters and their specialties.

  • Important information about UFC 5 and EA SPORTS: Players can experience the intensity of a fight with authentic damage, including more than 64,000 possible combinations of facial damage, precise appearances and accumulation of cuts, bruises and swelling, resulting in more realism to the action.

An accessible game: Practice Mode is appreciated

The potential reader will be able to deduce from our first lines that this game can be best enjoyed by a person who knows, in detail, the development of the UFC in real life. It’s a half-truth. You have to know about fighting styles, the development of combats and the differences between categories. However, UFC 5 is a title that is also tailor-made to welcome an audience not so specialized in the Ultimate Fighting Championship..

Something we want to highlight in the game is the option to ‘LEARN’. A separate world where the player can enter a special mode to practice basic and advanced techniques to enjoy the game. Who likes to walk into a video game only to find AI or other online opponents beating you, over and over again?

As if that were not enough, there is a ‘Training Manual’ where is all the necessary information, learning, so you can get into the octagon and defend yourself from blows as you deserve.

This is the 'Training Manual' in EA Sports UFC 5.

This is the ‘Training Manual’ in EA Sports UFC 5.

The Ground Attack in UFC 5 is a totally different world

Here we once again thank EA Sports for its decision to optimize this fighting game with Frosbite. For the first time in combat, the fluidity of the ground attack is noticeably different. How many times have we seen these UFC fights on television where the fighters decide to take the fight to the octagon floor. This is how they subdue their rival to wear him down with the ‘Ground and Pound’ technique or win with brutal submissions.

This part of the fights in UFC 5 is a world apart. From how the opponent’s takedown begins to the transitions that are needed to execute techniques in which you force your opponent to surrender. Frosbite allows this part of the fight to look as real as if you were watching a TV broadcast.

  • Important fact about UFC 5 and EA Sports: The revamped Fluid Submissions expand the existing grappling system with faster transitions in animations and the elimination of mini-games.
  • The new KO Cinematic Replays show fight finishes in all their magnified glory shown in cinematic super slow motion.

Conclusions

The positive:

  • The entire combat aesthetic and graphical environment for the UFC saga has just taken a huge leap thanks to the Frosbite engine. The combat is more real and becomes the best fighting simulator to date in the video game industry.
  • Although it is complicated due to the large number of dynamics, it is a game that is friendly to new audiences. UFC 5 is extremely complete, but made to welcome new people interested in learning about this sport.
  • The Ground Attack is wonderful. Totally fluid, complex, but made with love. Every detail in the movements is overwhelming.
  • We liked the career mode. Progress is not easy and this involves the player in learning issues. There are hours and hours of training and combats to improve.

The negative:

  • UFC is a game made to the extreme of detail. That also makes it a complex simulator at the control level. Either it hooks you due to the level of adrenaline or it completely takes you away by not understanding the most advanced dynamics within the fight.

* This review was made using an early UFC code for PlayStation 5 provided by EA Sports.

Bolavip Gamer score: 9/10

What consoles will EA Sports UFC 5 be available for?

EA Sports UFC 5 It will only be available for consoles next-gen from Sony and Microsoft, that is, para PlayStation 5 y Xbox Series X|S. The official launch of this title worldwide is this October 27, 2023.

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